

If player 2 is separated 100 meters from CJ, he will teleport with him. The mod menu will close every time there is a transition, to avoid bugs and softlocks. you can have different weapons per save file for a more natural experience, or you can enable the option to synchronize weapons between players (This option is experimental, so it is disabled by default).

Player 2 has voice depending on the character he's using - you can even hear unused dialogues like Cesar being arrested, Big Smoke stealing a vehicle or Pulasky punching!ĬJ can use weapons like the camera, sniper, rifle, bazooka and rocket launcher (Weapons that could not be used in 2-player mode).he can appear each time with a different skin (even special actors). Player 2 can play as any ped, special actor, and you can even include 10 custom skins. To be exact, they are inspired by The Warriors icons! Players will be identified with icons more typical of a multiplayer. After being busted/wasted, both players will spawn together.Player 2's life is constant (if he despawn and spawn he will not recover full health). This option is activated by default, but can be configured as mentioned above. Always coop, that is, player 2 will always be active and will not be able to spawn and despawn whenever.

CJ can use any red marker or ENEX marker, so you won't have to deactivate the second player every time you need to use one.If you don't understand these features or want to see it graphically, you can watch this video.Īvailable in English, Spanish and Portuguese. Never seen before features are included, such as removing the red circles restriction or ENEX markers (entrances/exits). With this mod, 2 player mode will always be active, or you can also config to make it a traditional coop anywhere where player 2 must press START/PAUSE to spawn/despawn. Enable a coop game always, anywhere, in any GTA SA.Ģ Player Deluxe is a spiritual sequel, for PC only, to my previous work Project Kaizo for consoles.
